Posts Tagged ‘.99’

FPS Constructor .99 Status

Friday, May 20th, 2011

I’ve been getting asked pretty regularly when the next version of the FPS constructor is going to come out. Unfortunately, due to the amount of features and how tight my schedule is (with the free package not necessarily being my top priority) I do not have a release date for it. I can say that work is going to pick up on it in the near future, but there’s a lot of work left.

This is probably the last big feature update to the package, so I’m trying to make it count. Right now, here’s what I plan to put in for .99.

In no particular order (and with no guarantees);

Bullet Tracers
Optional different reload time/animation for empty weapons (add one bullet to clip)
Smooth Rotation
Damage Effects
Bullet Drop/Delay
Damage Falloff
Put away animation
jump noise
Dry Fire Sound
Hit Indicator
Idle Anim
Enter/Exit Secondary Animations
Aim sound
Some default pickups
Optional cook/charge weapons
Crosshair textures
Flamethrowers
Improved folder structure
Cloth physics interaction

Completed Features:

gun – look movement
impact effects
Improve Shell Ejection
impact sounds
walk animation
reload sounds
recoil reset
horizontal recoil
transition to new Unity 3 character motor
lower gun when crouched
raise gun when airborne
change walk animation speed based on player speed
progressive reload – fix interrupt
progressive reload – prevent negative ammo
Camera animation
Fixed movement speed bug involving combination of aiming/crouching
Changed sprint timer to be based on seconds, framerate independent
Sprint bar
Muzzle Flash Light
rotating muzzle flash